Sans' Secret (Pacifist) | Undertale 100% Walkthrough "12/25" (No Commentary)
In this part, we make our way through the Capital and arrive in New Home, a very familiar place. After making our way through the basement, we arrive at the palace and encounter Sans who judges our actions across the game. As we are playing on Pacifist, he allows us to go, but instead we do something else. We exit out of the game (WITHOUT SAVING), and reload to speak with Sans again, doing so alerts him that we've spoken before, and he asks us to do it a few more times. After a few reloads, we get the key to Sans' Room. From here we backtrack to Snowdin and enter his room to find a key to the secret back door of the house and a hidden lab.
Monsters:
N/A
----------Additional Info----------
- The Heart Locket (Armor) is the best armor in the game outside of the Temmie Armor and should be equipped. The Worn Dagger (Weapon) can be ignored.
- Sans' judgment will decide how the game truly plays out. If you've never killed anyone up to this point, he will leave us alone. However, if you've been killing people...you're gonna have a bad time.
- Reloading to get Sans' Keys is completely optional.
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