SM64: Creepy or Comforting?
Super Mario 64 is a classic Nintendo game. More than that, it's a classic video game. I could make any number of videos about this game, and I'm sure I will, but today we're talking personality. Is Super Mario 64 creepy or is Super Mario 64 comforting?
Sunday specials are little reviews, retrospectives, opinion, or otherwise random pieces that I will be creating to supplement my usual daily let's play episodes.
Today is the 7th of such videos, and it's a Super Mario 64 opinion! Let me know what your sm64 opinion is below!
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Super Mario 64[a] is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the Super Mario franchise, invades Princess Peach's castle and hides the castle's sources of protection, the Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach.
Director Shigeru Miyamoto conceived a 3D Super Mario game during the production of Star Fox (1993). Development lasted nearly three years: about one year on design and twenty months on production, starting with designing the virtual camera system. The team continued with illustrating the 3D character models—at the time a relatively unattempted task—and refining sprite movements. The sound effects were recorded by Yoji Inagaki and the score was composed by Koji Kondo.
#supermario #sm64 #mario #nintendo #supermario64 #mario64 #gaming
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Other Statistics
Super Mario 64 Statistics For LP's LPs
There are 33,888 views in 44 videos for Super Mario 64. Super Mario 64 has approximately 12 hours of watchable video on his channel, roughly 1.83% of the content that LP's LPs has uploaded to YouTube.