Super Mario Bros. X (SMBX) Custom Level - Mario Zone

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Published on ● Video Link: https://www.youtube.com/watch?v=_l-Vd9drFt0



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SMBX Custom Level - Mario Zone - Made by @Valtteri

Forum Topic Link: http://www.supermariobrosx.org/forums/viewtopic.php?f=32&t=4416

Download Link: http://www.mediafire.com/download/a5cvz472711s0mb/Mario+Zone.zip

My Review:

Design:
The designwise of the whole Level takes place from a Gameboy game called Super Mario Land 2 but much more variety of colors involved. I really like the whole background too since they are covered with Lego Blocks but on a different color that really matches the foreground blocks that is also covered with Legos. The Lego details gives us also a nice Dimentional feel into it and not just completly flat like almost everything else in a 2D World. Decorations are nice due to the whole Legos and backgrounds that keeps it stayed as in the foreground, not that the whole background moves slowly than the foregrounds do. Nice detail. Secrets are also nicely done since they are rewardful and they are even in the same Section where you normally advance so you always see them. If you are big (Super Mario) you can get to them easily but if you are small you can't get to them. Very nice. Those Spikes have a different Hitbox at this Level because they are hurting you once you land on the Middle and not on the very top where the Spike ends which is a nice Touch to this Level. At the Checkpoint there is a Bell and if you hit it it actually animates like in SML2 which is very nice. This applies the same as at the end of the Level. After you hit the Bell at the end, after a few seconds a Star appears.

NPC Placements:
Coin placements are very nice placed throughout the Level. At a few Secret Areas you can collect much more Coins than usual which is very good. The one place before the Midway Bell there is a Sack with a Letter 'M' on it which gaves you a lot of Money (or Coins if you want to be specific). Power up placements were ok. Kind of strictly based after the Midway Bell because once you lose a life and respawn there you Start in small and you have to deal with being small for like the rest of the vertical Section and a bit after a bit of these falling Platforming Section. Well, I know there is a reason as of why you are respawn being small and all that I have mentioned before because if you do get big there you gain the 3UP too easily once you are big (Super Mario) at the next Section were you are going right normally all the time until the very end. The rest of the whole Power Up placements was good enough. Enemy placements were very nice and makes you keep up to the Toys of playing through them. I really like the black Pig shooting black Cannonballs because you can actually jump on their projectiles which is a very nice idea because in SML2 you can jump on them too. Everything else it is basically the same but all the recolorations on the Enemies and Objects are very nice and fitting. Obstacles like jumping on Platforms, avoiding Bullet Bill Generators and Enemies (of course) was very nice, although a very few placements is a bit small to avoid those so it is better to Duckjump if a Area is small. Talking about those Platforms, while they are riding on a horizontal Linerider, they somehow float over them instead of actually touching on the Line which seems a bit weird to me. By the Piranha Plant from a Block that creates Vines, at the very top there is nothing that 'Blocks' it from the Piranha Plant, which means he will keep spawning Vines offscreen endlessly which also means he keeps making more NPC Objects. At least after 4 or 5 Blocks off the Sections Boundary he will stop from creating Vines if there is a Block on his way but he will keep producing more Vines instead. Well, I guess almost no one notices this kind of Stuff anyway but... yeah. Everything else was very nice, fun and challenging.

Overall Rating Score: 9.25

This Level was very fun with the whole SML2 Graphics, Styles and Gimmicks. You deserved a high Score.







Tags:
Level
Bros
Game
Mario (Film Character)
Super Mario Bros. (Video Game)
Super Mario Bros.: The Lost Levels (Video Game)
New Super Mario Bros (Video Game)
Mario Series (Video Game Series)
super mario bros x
smbx
custom
bossedit8
Video Game (Industry)



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