Tetris Worlds | An Apologetic

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Published on ● Video Link: https://www.youtube.com/watch?v=U3PnYjc29oE



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Duration: 6:40
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See? I told you I was still a gaming channel. More algorithm stuff ahead, no need to read this copy paste of the video script.

let’s talk about Tetris Worlds.

Have you ever been at a rave and thought to yourself, what if they made a Tetris game that appealed to my lavish neon lifestyle? Well, have I got news for you. The 2001 puzzle game Tetris Worlds takes the old Tetris and gives a more… modern and hip spin to it. That is, if your idea of modern and hip hasn’t changed in about 20 years. However, if we look past the facade that seems to be pandering to an audience that is long since extinct, will we be left with a game that is actually fun to play, or something that takes the tried and true game of Tetris and adulterates it with too much window dressing?

So before we jump into the nitty gritty of this Tetris experience, let’s first define what Tetris is. If you’ve been living under a rock these past forty years, Tetris is a puzzle game that was made in 1984 by Russian computer programmer Alexey Pajitnov, who stated that he simply wanted to use computers to “make people happy.” The game involves moving falling pieces called “Tetriminos” by rotating and sliding them left and right in order to make complete horizontal lines. It sounds simple at first, but the game slowly gets faster and faster the more lines you clear and you lose when you reach the top of the screen.

Tetris Worlds takes this Tetris concept and puts its own little spin on it. It has a very interesting presentation that strays away from the traditional barebones presentations of Tetrises - Tetri? - before it. You have two main modes here, the first being story mode, which is a single player version of the offerings found in the second mode, arcade mode. Story mode has a variety of fun landscapes to keep in your peripheral vision while you’re trying to bust those blocks. These landscapes consist of volcanoes, oceans, beaches, woodlands, crystal caverns, and other naturally occurring environments, and are fairly attractive, but you probably won’t pay too much attention to them considering the main attraction would be the descending Tetriminos, which look like gelatinous shapes that are falling from the sky and less like bricks. I’m not really a huge fan of the more jello-like Tetrimino shape, as I’d prefer a more solid blocky texture, but that’s just me. You also get these funny little cubes with eyeballs that basically stand in for the player character, which is pretty interesting but doesn’t really do much for the overall presentation because they just feel like something that’s there as opposed to a real personified presence in a game that is otherwise devoid of humanity. The other benefit, if I could call it that, story mode has is this sultry female voice that reminds me just how lonely I really am *play the “single” part.*

The soundtrack strays far from the traditional “Tetris” soundtrack that we all know and love and instead opts for a more late-night rave sound. It definitely makes me want to break open some glow sticks and swallow the contents, or whatever they do at raves. The sound design also fits the “futuristic” vibe, with robotic sounds galore. The only complaint I have is the plopping sound that the bricks make when they lock into position. Nothing says cyberpunk rave like the sound of two old mattresses going at it.

There are two game modes in Tetris Worlds: story mode, and arcade mode. There’s really not much of a difference in each mode in terms of pure gameplay, just that story mode is only one player and arcade mode supports up to four players. These four players are not competing, however, they’re just playing alongside one another. The story mode also tells a story of giving these eyeball cubes a home to live in, but I would be hard pressed to find someone who cares enough to play through the story mode. Honestly, you can’t go wrong with either mode here. Both of them are perfect for just sitting down and playing a few rounds of Tetris either by yourself or with friends, which is honestly what this game is good for.

For some reason, reviewers decided that they’d dogpile onto this game and give it “generally unfavorable” or mixed reviews just because you can rotate pieces on the ground before they lock into place. I find this criticism to be unnecessary, for two reasons. One, you can choose not to use this feature. Two, there are other difficult mechanics and game modes introduced in this edition that mitigate the easiness introduced by this little mechanic. For starters, the later levels are nearly impossible to complete without the ability to rotate pieces on the ground. Also, this version introduces new game modes and mechanics that are more difficult and engaging than regular Tetris.







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Tetris Worlds Statistics For CreamyClaws

Currently, CreamyClaws has 64 views for Tetris Worlds across 1 video. Less than an hour worth of Tetris Worlds videos were uploaded to his channel, roughly 1.34% of the content that CreamyClaws has uploaded to YouTube.