The Beers Of The Cupbordian Peasants! | Norland - Part 3 (Rimworld Meets Crusader Kings - Preview)
Norland continues and after a few complaints from our peasants we build a tavern so the people of Cupboardia can enjoy some lovely beers! Granted we don't have much in the way of beer but at least the people can sample the beers we do have.
As part of the bigger plan, Kind Bernard uses his charm to try to sort out some alliances for our fledgling association of free cities. We get on with the King of Lakehold very well indeed and we also get the chance to meet the King of Misthaven to try to impress them, but do they agree to the alliance?
Back at Cupboardia we build a rye field and a mill so we can get provide flour to our people, plus if we combine this with some hops (which we also do learn about!) then we could begin to make our own beer! If only the fields didn't need an inexplicably large amount of wood.
Also Betty launches an attack on some bandits, we get to eat some meat and a dark force begins it's march from the West...
NOTE: This is a preview version of the game.
Norland can be found here: https://store.steampowered.com/app/1857090/Norland/
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Norland is a medieval kingdom sim inspired by Rimworld and Crusader Kings that generates complex stories.
Manage a noble family that owns a city populated by dozens of characters from different classes: from aristocrats to peasants, soldiers to criminals. Each citizen has their own needs and complex behaviors, which will depend on their social status and individual traits. And often, their behavior can be deadly to your family.
Control your noble family by assigning tasks to all of its members.
Witness how family members will build complex relationships between themselves through love, hatred, friendship, envy, jealousy, betrayal, and a lust for power.
Punish criminals, take care of the citizens, and put down any bloody riots that may occur during your reign.
Build your armies and defenses, then make decisions on whether to fight or ally with other kingdoms
Oversee power struggles, plan out your intrigues and secretly assassinate dangerous enemies.
Make ambiguous decisions during events on the global map.
Absorb knowledge and technology from books, rewrite them, or create entirely new ones.
Build the production chains, raise the population, pay wages, put prices on the domestic market, and trade with incoming caravans.
Experience different starting conditions for a unique gaming experience every time you play.
The game generates complex stories on a new level through unpredictable interactions in a large society made of numerous, unique individuals: things like social stratification, crime, riots, religious controversies, and struggle for the throne can all play a part in the story.
They all have their own relationships, sex drive, beliefs, health systems, and backgrounds. Family members also have unique personality traits, and family traits can be passed on to their children.
They joke around, gossip, insult one another, fall in love, make friends, support each other, and sometimes even kill one another out of anger.
Initiate political intrigue with other kingdoms and religious leaders on the global map. Manage events that require intervention, such as blackmail, plague-infested refugees, natural disasters, and more.
Build and upgrade buildings to create efficient production chains but don't forget the ecological balance. Attract migrants with low prices and high wages for work in hazardous industries, or don't pay them at all.
Make use of seven weapon types, three different types of armor, unique combat skills, the body part damage system, and the morale of each member of your army!
Survive in the non-stop competition with other kingdoms. Create complex scenarios by building a society with class, culture, and creed to consider, Build a strong professional army or a wealthy society of free and happy city dwellers with high levels of technology.
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Channel graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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