The King Of Fighters XIV Team Best Gameplay PS4/Xbox One/PC HD 60 FPS 2020 ARAF XPLAY
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The King of Fighters XIV (Japanese: ザ・キング・オブ・ファイターズ XIV) is a 2016 Japanese fighting game that is part of The King of Fighters (KOF) video game series by SNK. The game was developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America and Europe, respectively. It is notable as the first mainline The King of Fighters game to be rendered entirely in 3D, unlike previous installments, which used 2D raster imagery. The King of Fighters XIV has over 50 characters and the gameplay retains the classic system of teams composed of three fighters. In 2017, the game was ported to the Microsoft Windows and Japanese arcade cabinets.
The development of The King of Fighters XIV began in April 2014 when SNK's CEO announced the company should start designing new, appealing video games. Yasuyuki Oda, who has previously worked on Capcom's Street Fighter IV as well as titles by SNK, directed the game. The designers worked to make it as popular as The King of Fighters '98 and The King of Fighters 2002, and used the "Rush" system to invite newcomers to the series. Besides downloadable characters, SNK added extra alternative outfits for some of the characters and patches to improve the visuals.
Critical reception of The King of Fighters XIV has been generally positive; video game publications praised the appeal of its fighting system to newcomers and fighting-game experts. It has also been criticized for its use of a graphic engine that supports real-time 3D rendering at an inferior quality to other fighting games released during the eighth generation of video game consoles. The King of Fighters series inspired a manga titled The King of Fighters: A New Beginning, while in December 2018, SNK announced they were working on a new sequel, The King of Fighters XV, which was confirmed at EVO 2019 and will be released around 2020.
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