The Punisher "Remastered" - LongPlay [4K: RayTracing] 🔴

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The Punisher "Remastered" - LongPlay [4K: RayTracing/DX12] 🔴

I enjoyed this game it is pretty nicely made especially for it's time, too bad that it was so overlooked by the reviewers and unfairly ridiculed. If it wouldn't been it might have spawned a sequel.

"Good in-game sound in a shooter generally comes down to having gunfire that sounds appropriately tough. The Punisher doesn't do this especially well. While your gunfire sounds at least passable, enemy fire is quiet at times and doesn't seem to always be positioned correctly. As an example, in one sequence you're raiding an island, and there's a man positioned behind a turret, firing off rounds in your direction. While you'll see tracer fire heading your way, and you'll even have a clear view of the turret, you won't actually be able to hear the gun firing until you get much closer to its position. The sound in the cutscenes is also poorly mixed. Voices usually come through loud and clear, but the rest of the action sounds awfully flat. Certain actions, like a man slamming his hands down on a table, don't make any sound at all. The game has a great deal of voice acting in it, though most of it is a little flat.

The Punisher tries to break out of the third-person shooter blueprint by offering sometimes-gory interrogation sequences, but these portions don't do enough to change what is otherwise a very by-the-numbers action game. If you're fan of the character, you'll probably get some enjoyment out of running around and torturing enemies, but the lack of variety here causes this portion of the game to wear thin fast. Beyond that, you're better off looking elsewhere for your third-person action needs. " - GameSpot

metacritic - 67%

"Remastered" in the title because of various boosted shaders
https://paste.ubuntu.com/p/nd6YKfhnhZ/
For DX12 and RTGI shader had to use dgVoodoo 2
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/
For Widescreen using this fix
https://thirteenag.github.io/wfp#punisher

This brutal action game stars the man once known only as Frank Castle, who devoted his life to vengeance when his family was brutally murdered. Players take control of the vigilante hero to track down criminals and make them pay in kind for their cruel deeds. Based loosely on the 2004 Lions Gate movie, the story of Volition's Punisher game is by Garth Ennis and Jimmy Palmiotti, who have written and inked dozens of Punisher comic books. As in the comics, The Punisher has no aversion to committing acts of extreme (if not gratuitous) violence, and the game is designed exclusively for adult players Somewhat similar to Rockstar's controversial Manhunt, gameplay in The Punisher offers a combination of exploration, stealth, and combat. When he comes across an enemy who could help further the mission -- or one simply deserving of punishment -- the hero can attack immediately, or sneak up to perform a one-button "quick kill." Depending on the villain, the current location, and a player-determined level of aggression, one of many gruesome and fatal assaults will be performed. The game's environments also feature interrogation "hot spots," where the vigilante hero can commit violent and torturous acts on his enemies, coercing them to share information that may help him in his quest.

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