The Shadow of Yserbius (1991 - 1995) longplay - Sierra On-Line - ImagiNation Network INN - MUD RPG
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More about The Shadow of Yserbius (from Wikipedia):
The Shadow of Yserbius, originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. The Shadow of Yserbius and its successors remained online until 1996, when America Online purchased the rights from AT&T for an undisclosed price (rumored to be $40 million). AOL soon abandoned The Shadow of Yserbius, which was a competitor to its existing online RPG Neverwinter Nights.
The goal of the game was to kill an evil elemental creature called En-li-Kil. There were a number of "rooms", where up to 30 (later 60) people could meet and adventure together in groups of up to four. Combat was turn-based.
The available professions were Barbarian, Knight, Ranger, Thief, Cleric, and Wizard. Player races included Human, Orc, Elf, Troll, Dwarf, Gnome, Halfling, and Gremlin.
Another popular pastime was player vs. player sparring. Many players were members of guilds.
Computer Gaming World in 1993 called the online version's static artwork "lovely" and approved of the questing and, especially, the social nature of the game. The magazine concluded that "those who possess the money would be well served to try out TSN and Yserbius". In June 1994 Shadow of Yserbius: Fates of Twinion was a finalist for Computer Gaming World's "Online Game of the Year" award, losing to Multiplayer BattleTech.
The game was followed by two sequels: The Fates of Twinion (1993) and The Ruins of Cawdor (1995).
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