The Showdown With Baron Von Grumpypants! | Manor Lords - Part 8 (Medieval City Builder-Early Access)

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Manor Lords continues and also concludes as we finally have our long-awaited showdown with the most miserable landowner/landthief in the realm, Baron von Grumpypants!

The fight ensues because we try to take away one of his bits of land, the big bit in the middle, to which he does get a bit fighty. He contests our claim on 'his' land and our brave troops make their way to the battlefield for a titanic clash. The brave Cupboardian Army, with some outside help, take on the Baron's soldiers, who also have a little help, but who will prevail?!

We have to do some work beforehand to get enough influence to make our claim on the Baron's land which involves us giving away excess food to the church and taking out a number of bandit camps.

We also need to boost our fighting forces to get them all equipped and prepared for battle, which takes a while, especially sorting out our retinue and arming them properly with their fancy armour!

Also we build quite a lot of homes, we export a lot more items and we make some INCREDIBLY long gardens!

But alas this does bring our time with Manor Lords to a close because the Press version we're playing has been withdrawn and our saves won't work with the new version, but not to worry, it's been wonderful. I hope you've enjoyed it!


NOTE: This is an Early Access version of the game.


Manor Lords can be found here: https://store.steampowered.com/app/1363080/Manor_Lords/

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Epic Games Creator Code: THEGEEKCUPBOARD

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Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.

Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.

Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are inspired by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements shaped and developed.

Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.

From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests.

Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing population.

Train a retinue of skilled warriors to fight battles alongside the levies you raise from the town militia. At times these soldiers will be needed to crush rebellions or suppress banditry, and at other times you will lead your men into battle to conquer or defend territory. When needed, mercenaries are a costly option to bolster your ranks.

A robust diplomacy system will allow you to communicate with other lords, using influence or threats to sway their actions. These competing lords have their own goals and will seek you out as well, and your response to their offers or insults can mean the difference between war and peace.

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Channel graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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