Trine 3 The Artifacts of Power Early Access playthrough v0.05

Channel:
Subscribers:
295
Published on ● Video Link: https://www.youtube.com/watch?v=fBOeNk1kn9A



Category:
Let's Play
Duration: 38:34
45 views
0


v0.05
In this series of videos i'm showing full playthrough, cutscenes and uncut dialogues including, also other story-related gameplay elements such as books, letters, etc. All this without any commentary, just the game and you.

Also i'm trying to show locations of all experience shards (btw, name of experience points has been changed few times during early access period).

Enjoy!


Changelog:
v0.05 (build 2904) - May 12th, 2015
Early Access update #5 (Flickering fix + Kippo puzzle + Public Editor improvements + Public Editor example levels + Bug fixes)

Technical
* Added minor optimizations
* Fixed memory leak (32bit and 64bit game executables had issues, they were unstable during long play sessions)
* Fixed crash issue on local co-op in "Academy Outskirts" level
* Fixed bunch of other rare crash issues which happened to various users

Rendering
* Added shader optimizations
* Fixed issue where older GPUs might cause graphical flickering (Yes, finally!)
* Fixed some shader issues in various detail levels

Online multiplayer
* Fixed bunch of small online multiplayer issues

Save & Load
* Fixed "RESUME GAME" issues when trying to resume game from old save file

Levels
* Added Kippo puzzle into "Academy Outskirts" level (New content!)
* Added one concept level into level selection menu (same style than themepark level)
* Fixed lots of small gameplay issues in "The Three Heroes" level
* Fixed lots of small gameplay issues in "Academy Outskirts" level

Gameplay
* Fixed bunch of small issues for all player character skills

Animations
* Improved ledge animations
* Improved some cinematic animations

Effects
* Added new effects to various gameplay elements

Audio
* Added new audio effects to various gameplay elements and levels

GUI
* Added "Saving game" gear indicator (without a text)
* Added new tooltips in to "The Three Heroes" level
* Fixed and tweaked tooltips in "The Three Heroes" level
* Fixed some GUI graphics
* Fixed controller configuration menu binds (missing binds, invalid binds)
* Modified intro logos
* Modified credits logos

Public Editor
* Added three example levels into Public Editor
* Added feature for re-installing the editor if newer version is available (user can choose also not to)
* Added feature that editor can be re-installed into old editor folder BUT compare each old and new file and ask user to either update the file or delete the file
* Added export file popup which asks does the user actually want to include the script/locale file into MOD when exporting
* Added some MOD version detect & inform code
* Added support for exporting only types.bin
* Added support for exporting only resources.bin
* Added support for exporting only LUA scripts
* Added support for exporting only missions
* Added editor to automatically write editor version into editor install directory
* Added editor to automatically write game version and build number into Workshop item description.
* Fixed disappearing locale names in Export Mod Dialog
* Fixed missing localization texts in the MOD export dialog
* Fixed unnecessary empty scene load when MOD export dialog was opened
* Fixed issue when player took damage the screen went black in custom MODs. We still recommend to add "ColorEffectEntity" into your level
* Changed some pop up icons to WARNINGS / INFOs

Info
* When reporting bugs, please always state game's version number and build number. Check the version number from game's main menu.

List of Known Issues
* Currently 32bit Windows environment has trouble running the game (not enough memory).
* Online Multiplayer doesn't have sound if Voice Chat is enabled. You can disable it from %appdata%/Trine3/options.txt (more info on Steam community forums)
* Public editor cannot process convex physics objects (scaling those objects won't work in MODs). Box physics will work.



Wanna support me more directly? Here is my patreon:
https://www.patreon.com/spectatorx

Wanna buy some games or software? Look here:
https://www.gamivo.com/merchant/686157
https://www.humblebundle.com/monthly?refc=mfUvTS
https://www.instant-gaming.com/igr/gamer-cc1edf/
https://www.indiegala.com/?ref=spectatorx
http://www.scdkey.com/sk/spectatorx
http://www.urcdkey.com/sk/spectatorx

https://www.kinguin.net/merchant/3829617/

Buy some hardware here:
DE/Europe
https://amzn.to/2U2VgeG - AMD Ryzen CPUs
https://amzn.to/2NtT7Y3 - AMD Radeon GPUs

US
https://amzn.to/2KR8PuE - AMD Ryzen CPUs
https://amzn.to/2Zqd9VP - AMD Radeon GPUs







Tags:
Early Access
Trine 3: The Artifacts Of Power
Playthrough
Gameplay
Playthrough Part



Other Statistics

Trine 3: The Artifacts of Power Statistics For spectatorx1

At present, spectatorx1 has 5,191 views spread across 32 videos for Trine 3: The Artifacts of Power, with his channel currently having around hours worth of content for Trine 3: The Artifacts of Power. This is 21.65% of the total watchable video on spectatorx1's YouTube channel.