"Umzurg Beam" - PART 1 - Metroid: Zero Mission

"Umzurg Beam" - PART 1 - Metroid: Zero Mission

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Metroid: Zero Mission is a 2004 action-adventure game developed by Nintendo Research & Development 1 and published by Nintendo for the Game Boy Advance. It is a remake of the original Metroid, and retells the story with updated visuals and gameplay.

Like other Metroid games, the player controls bounty hunter Samus Aran, who travels to planet Zebes after learning that the Space Pirates are experimenting with Metroids, hostile parasitic creatures. The gameplay focuses on exploration, with the player searching for power-ups used to reach previously inaccessible areas. The remake adds items, additional areas, mini-bosses, difficulty levels, and a rewritten story that explores Samus's past.

Space Pirates attack a Galactic Federation-owned space research vessel and seize samples of Metroid creatures. Dangerous floating organisms, Metroids can latch on to any organism and drain its life energy to kill it. The Space Pirates plan to replicate Metroids by exposing them to beta rays and then using them as biological weapons to destroy all living beings that oppose them. While searching for the stolen Metroids, the Galactic Federation locates the Space Pirates' base of operations on the planet Zebes. The Federation assaults the planet, but the Pirates resist, forcing the Federation to retreat. As a last resort, the Federation decides to send a lone bounty hunter to penetrate the Pirates' base and destroy Mother Brain, the mechanical life-form that controls the Space Pirates' fortress and its defenses. Considered the greatest of all bounty hunters, Samus Aran is chosen for the mission.

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