USA: C&C Untitled (Generals Zero Hour Mod) Let's Play

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Published on ● Video Link: https://www.youtube.com/watch?v=BxaQzoVP03g



Duration: 13:28
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A mod from "No Life Studios" C&C Untitled is a overhaul of C&C Generals Zero Hour that replaced and edits many in-game models and adds/replaces many units and edits details of existing units from Zero Hour, including in-game models of the units.

The Default USA is a technologically advanced faction without going into a specialized tangent like superweapons/advanced weapons, lasers, or aircraft. Units include: Crusader Tank, Humvee (it's possible to replace it's machine gun with a TOW missile), Guardian (A mobile repair vehicle which can clear minefields and transport infantry) Linebacker (has a missing description), Marine (Basic US Infantry Unit), Javelin (A rocket infantry unit that can't target air units) Vindicator (a unit designed to take on infantry and aircraft and can intercept rockets), Bradley (has a auto cannon that can disable vehicles) Vanguard-MC (A artillery unit), Liberator (A MLRS unit, it's description mentions it can "Liberate" a entire grid square), Protector (a unit armed with twin automatic grenade launchers and a point defense laser), Valkyrie (A anti-air unit that can lay mines), SALT (A recon transport with a "redneck" theme), Hornet (a cheap fighter jet), Cobra gunship (a light helicopter with anti air properties in addition to ground attack), among other units.

The mod can be found on ModDB, look it up. The old C&C games as part of the Ultimate Collection can be found on the Official EA App. Please look up the C&C Untitled on ModDB. It is also possible to procure C&C Untitled through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB (where it also has the 1920 1080 resolution)

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0:00: On This Video I showcase the default USA of the C&C Untitled Mod, a mod that adds updated and different models, sounds, effects, and adds and replaces many units.

1:07: Building Base Defenses, these were edited in the mod.

1:55: The Phalanx can be upgraded to power itself.

2:06: Infantry related descriptions.

2:57: I like to make my bases line up with the roads.

3:24: In C&C Untitled the TOW Missile Replaces the machinegun instead of it being added with the machinegun.

3:48: The Airfield looks different.

3:54: Yes that is the Google "G", as if your just looking at your enemies on Google maps.

4:35: The Rocket Pods, Countermeasures, Bunker Busters, and Laser Guided Missile upgrades are researchable from the airfield in default Zero Hour.

5:30: Nothing screams freedom and democracy than liberating an entire grid square, nice little description there.

5:50: The Linebacker appears to be missing a description.

6:51: The Guardian repair unit uses the voice of Steel Talons Mobile Repair Transport from Kane's Wrath

7:14: The Linebacker has 2 mutually exclusive weapons it can use.

8:10: The Valkyrie can lay mines, I guess so it can lay down a surprise for when enemy land forces try to intercept whatever is taking down the enemy aircraft from a distance.

9:12: The missile flight path curves upwards.

9:35: Showcasing the aircraft attacks, we'll use the helicopters later tho.

10:12: Forgot to show the SALT unit.

10:27: No there's only room for 3.

10:40: The SALT appears to have confederate flags and it even has a dixie car horn.

11:08: Might take a bit of time to get our forces to the enemy base.







Tags:
real time strategy
video game mod
C&C
CNC
mod
rts
command and conquer
generals zero hour