Waukeen's Rest | BG3 PART 11 (No Commentary)(Dwarf Druid Neutral-Good) Walkthrough Playthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=QfLWDmVI3xc



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Baldur's Gate 3 gameplay walkthrough will include all main-story cutscenes (of the path I'm choosing), in-game review and ending.\n\nBonus Rules:
- No Dark Urge story, just custom. Might play Dark Urge some other time/later, but not for the first playthrough seeing as I first want the normal experience (as per usual).\n- Play on Tactician (as stated in previous games: no more "No deaths" rule for me XD also: Honour difficulty didn't exist yet when I started recording & wasn't going to restart everything for that)\n- I can reload 3 saves (excluding between parts because it's not a "finish in 1 sitting" type of game)(this is just to prevent save-scumming, choices are permanent excl these 3 reloads in case the game decides to be weird in it's wording for a choice)
- Can respec each character 1 time (main role must remain the same (so a Druid remains a Druid, but can change from Moon to Spores etc.))
- Play a Neutral-Good playthrough (underhanded tactics are allowed depending on how drastic they are)(definitely no murder-hobo)
- Can't use Soul Coins (excl. 1 to see what it does, not used in combat)
- Several rules concerning bosses that will be added to the description starting from the video they appeared in.

Sidenote: I did see from somewhere else that poisoning the booze tub was possible (I saw it during early access when I didn' t think about recording this game yet & I just remembered it was possible, nothing about the conversation afterwards)
\nFollow me on Twitter/X: https://twitter.com/TheTrueHDG\n\nInfo on the game:\nBaldur's Gate 3 (BG3) is an RPG (TTRPG? I'm not sure seeing as it's in video game format, yet uses a ton of TTRPG elements) developed and published by Larian Studios.\nThe game is set in the fictional world of the Forgotten Realms over 120 years after the events of the previous game (Baldur's Gate II: Shadows of Amn) and several months after the events of the Dungeons & Dragons 5e module: "Baldur's Gate: Descent into Avernus". The story is set primarily in the Sword Coast in western Faerûn, encompassing a forested area that includes (but isn't completely limited to) the Emerald Grove (a druid grove dedicated to the deity Silvanus), Moonrise Towers, the Shadow-Cursed Lands and Baldur's Gate (the largest and most affluent city in the region) as well as its outlying suburb of Rivington.\nWe play as some random druid that got caught by mindflayers. The story starts with us on their ship which is currently under attack which in turn allows us to get out of confiment & to try to escape, that's all the info we get at the start (or at least all the info I can remember, it's been almost a year since I started playing, but due to not having a ton of free time I'm only now able to upload it)




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