Werewolf: The Last Warrior (NES) - Stage 03

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Published on ● Video Link: https://www.youtube.com/watch?v=DTWusHpz3ww



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The first section is pretty easy regardless of your power level. There is a tight jump or two, but nothing to knock you down into the pits.
The second part isn't hard to execute, but it's real hard to look at. I will never understand who could think having an alarm going off the entire stage while the screen flashes is a good idea. Not to mention the literal 10 full seconds of very bright screen flash after you kill the boss. Maybe stop watching after the boss dies?
Fireman was the first pain point for me in this game as he is very fast and doesn't give you much time to come up with a strategy. If you are regular Werewolf, you can implement the same strategy, but he will only jump away every two hits. This means that every other time you hit him you will need to jump up to avoid him running into you.







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