What Is Project TL & Lineage Eternal? | Upcoming 2018 Beta For Project "The Lineage" & Gameplay
Project TL (“The Lineage”) was introduced not long ago with a beautiful gameplay and cinematic trailer (August 2017). Now we find out that it is in fact the rumored Lineage Eternal reboot!
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✦ NOTES ✦
While there’s no release date yet so I would not encourage waiting up for it all year, Project TL is expected to release within 2018. RIP Lineage Eternal: Twilight Resistance and welcome Project TL. A new competitor for Lost Ark.
Information on whether Project TL will be on PC or mobile:
* Project TLはコンソールもモバイルも最初から念頭に置いて開発している
* スマホではなくPCを基準として開発している
Which translates to:
* Project TL has developed console and mobile in mind from the beginning
* We are developing not based on smartphones but PCs
What I understand from this is that they are developing Project TL with both PC and mobile compatibility in mind, but are basing it to be developed mainly as a PC game. (which makes sense since they are using assets from Lineage Eternal)
Lineage 2 Revolution seems to have gotten quite a crowd so far, but from my gameplay, personally, it’s not been all that impressive. I might do a review of it if I advance enough with it, but first I've got Black Desert Mobile, Phantom Chaser and Ashes of Creation coming up.
Project TL website: http://projecttl.plaync.com
Lineage Eternal website (redirect to TL): http://le.plaync.com
Project TL Subreddit: https://www.reddit.com/r/ProjectTL/
Project TL Discord: https://discord.me/projecttl
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✦ CREDITS & SOURCES ✦
http://projecttl.plaync.com/
https://www.reddit.com/r/LineageEternal/
http://bbs.ruliweb.com/news/read/100940
http://pulsenews.co.kr/view.php?year=2017&no=445211
https://en.wikipedia.org/wiki/Project_TL
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mango by P S ¥ K O N
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✦ GAME ✦
New information from a recent interview with NCSoft (Google translated):
As a company I thought of a way to make the "Lineage Eternal" the best, but the game itself stopped it, so I stopped "Lineage Eternal" and made it to "TL"
It was necessary to be seamless to increase freedom
I wanted to create a game with a high degree of freedom in order to provide various interactions to players, so I came to the conclusion that it should be developed in open world
Lineage Eternal processes and writing tools are inherited as they are
We are rapidly developing in the direction to shorten the development period to the utmost
Although the direction of the game changed completely, the development stage did not return to zero
We are making NCSOFT next-generation games by consolidating the technology of all divisions
There is an interaction element that changes the topography that the wizard can freeze the waterfall and ice climb
We are developing not based on smartphones but PCs
It is not a cloud service game
Project TL has developed console and mobile in mind from the beginning
Since simple porting has no meaning, it will be released according to the platform
Project TL is based on class based growth, battle close to hack & slash games
The eternal multi-hero system is abolished. Regular class system with player avatar
Five classes
We are verifying attack speed and range
2018 CBT aims
Read more about Project TL: http://mmopulse.com/game/project-tl
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