working on animation for Kiyoshi devlog

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testing the anims. went with decimate and lowered from 32 k to 11k verts .
made the mistake of parenting the weapon mesh to character it ruined the rigging so i had to unparent the game weapon and remove stuff later parented it since empty groups didnt work with unity last time. did weight painting on the weapon. time will tell it it translate to the game engine