WWE 2k16 Xbox One Vs WWE 12 PS3
#WWE2k16XboxOne #WWE12PS3
#WWE2k16XboxOneVsPS3
WWE 2K16 is a professional wrestling video game developed by Yuke's and published by 2K Sports for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.It is the sequel to WWE 2K15, and was succeeded by WWE 2K17. It was released on October 27, 2015, in North America and on October 30, 2015, in Europe, while being released on PC on March 11, 2016
Roster
2K announced on their social media accounts that WWE 2K16 will feature the "largest roster in the game's history", featuring over 120 unique playable characters, nearly double the 67 that were in last year's game. A developer for the game then clarified that the 120 unique playable characters count does not include potential DLC, and that all 120 characters are included and will be released with the game.[5] 2K revealed that despite "push(ing) as hard as we could" to include them, for "various reasons," Sasha Banks, Charlotte, Becky Lynch, and Bayley (the Four Horsewomen of NXT) will not be in the game or included as DLC. 2K also revealed that WWE denied them the inclusion of Cody Rhodes as himself in the game, though he was included as his Stardust gimmick.[9] Hulk Hogan was announced as being part of the game, but was cut late in development due to the release of controversial racial statements he had made previously. 2K16 features 26 superstars making their WWE games franchise debut.
#WWE12 #WWE12PS3 #WWEPS3
WWE '12 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 3, Wii and Xbox 360. It is the first game in the WWE series and the thirteenth overall in the combined series. It is the sequel to WWE SmackDown vs. Raw 2011 and is succeeded by WWE '13. It is also the first game in the series developed exclusively for the seventh generation of home consoles. It was released on November 22, 2011, in North America, November 25 in Europe, and on January 26, 2012, in Japan. A Europe-exclusive WWE '12 WrestleMania Edition was released on May 25, 2012.
Exhibition Mode
The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. A new feature called "Dynamic Comebacks" gives players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as Randy Orton pounding on the ground before his RKO finishing maneuver).Players also have the ability to target specific limbs during matches and perform submissions through a new "Breaking Point" submission minigame, named and branded after the 2009 one-off submission-themed pay-per-view of the same name.
WWE Universe
"WWE Universe", the mode in which players participate in matches and storylines that are booked automatically, returned from the previous year with additional cutscenes. Changed from the previous iteration, the mode allows for players to create a title match on any given date rather than exclusively on pay-per views. Although the ability to change rosters manually is available, the game features a two-week WWE draft event. Storylines that are made can be changed and revamped by including another superstar or diva or by interfering in matches, with some storylines allowing rivalries to turn into alliances and vice versa. The player is also given the option to change SmackDown and Raw into their own original or cancelled WWE shows, though changes are limited for Superstars and shows must remain on the same calendar date. The mode is also improved to strengthen the line of division between exhibition and universe mode, with the former no longer affecting universe mode stats and with the latter's match card being forced to be complete before advancing on to an event, unless the matches are simulated through the Universe Calendar. The mode also allows for players to injure other superstars through uses of multiple finishers or weapon shots. Superstar momentum has also been furthered, with superstars on winning and losing streaks attributes rising and falling respectively.
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Other Statistics
WWE '12 Statistics For ClassicGameTime
Currently, ClassicGameTime has 11,970 views for WWE '12 across 11 videos. The game makes up 2 hours of published video on his channel, roughly 2.45% of WWE '12 content that ClassicGameTime has uploaded to YouTube.