(041) Metroid Prime 2: Echoes 100% Walkthrough - Boss: Quadraxis

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Part 41 of my Metroid Prime 2: Echeos Walkthrough.

In this part, we fight the boss, Quadraxis, and get the Annihilator beam as well as retrieve Sanctuary Fortress' energy.

Collectibles: 6

Items: 1

Annihilator Beam (Upgrade)

Scans: 5

1. Quadraxis (Creatures) (MISSABLE!!)
2. Damaged Quadraxis (Creatures) (MISSABLE!!)
3. Shielded Head Module (Creatures) (MISSABLE!)
4. Stunned Head Module (Creatures) (MISSABLE!!)
5. Final Head Module (Creatures) (MISSABLE!!)

QUADRAXIS
Difficulty: 5/10

Quadraxis is a 3 stage boss fight.

In the 1st Stage, we will need to either Boost or Bomb the glowing red lights in Quadraxis' legs, then use Super Missiles on its glowing blue knees. After a few hits, a knee will drop to the ground damaged, and we'll have to destroy the red lights again. We continue this until all 4 knees have dropped to the ground and the 2nd Stage starts. As for attacks, Quadraxis can fire a small but easily avoidable gatling gun, it can lock onto us with a laser and shoot us, it can fire Annihilator rounds at us, it will spin up like other Quad units and pull us in (Hold Back and fire a Super Missile at its legs to stop this.), and lastly it will stop one of its legs to create a shockwave that we must either jump over or Boost away from (its red light will change shape to signal this.

In the 2nd Stage, the Head Module will detach from its body and float around attacking us. We need to use the Echo Visor to see the antenna sticking out of the bodies neck and fire a few Super Missiles into it to disrupt to commands its giving the Head. This will stun the head and allow us to use the Echo Visor to see 3 Antenna sticking out of the head. We fire a few Super Missiles into each antenna to destroy them one by one, however after each one is destroyed, the Head will drop a Dark Quad MB unit to fight us. In this stage, the head can use all attacks from the last stage but the shockwaves and it can also disrupt our visors and beams if we are shot with the lock on attack.

In the final stage, the head will float around shooting at us like normal. We must shoot it with Super Missiles to stun it, then use the Spider Ball tracks in the bodies legs to climb up to the knee and boost off onto the head. From here we get into the Bomb Slots and blow up both to finish the fight.

For the full playlist of all my Metroid Prime 2: Echoes videos, click this: http://www.youtube.com/playlist?list=PLDgypNs3MY2Q21vAY2llfM9CtnoiQi6Ws







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