A Slower Speed of Light (2012, PC) - MIT Game Lab Demonstration

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Published on ● Video Link: https://www.youtube.com/watch?v=BNgKln5nxBY



Duration: 9:10
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A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. This is a demonstration video of the prototype game.

-- Creator Notes --
A demonstration of the game A Slower Speed of Light by MIT Game Lab released in 2012.

Timestamps:
0:00 Video intro
0:15 Game start
1:10 Gameplay
7:39 Explanation
9:02 Video outro

-- Developer description --

Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.

OpenRelativity
A Slower Speed of Light was created using OpenRelativity, an open-source toolkit for the Unity game development environment. Intended for game developers, educators, and anyone interested in physics, OpenRelativity can help people create, test, and share experiments to explore the effects of special relativity.

-- System Requirements --
A Slower Speed of Light has been tested on computers with the configurations listed below.

Intel Core 2 Duo T9900 or Core i7 (2.8GHz clock speed)
Windows 7, Mac OS X 10.6.8 (Snow Leopard) or higher, and Linux (Ubuntu 13)
AMD Radeon HD 6970M/AMD Mobility Radeon HD 4850/Nvidia GeForce 9600M GT
8GB RAM

-- Game Credits --

Gerd Kortemeyer Product Owner
Philip Tan Staff Liaison
Ryan Cheu Programmer
Ebae Kim Artist, Designer
Zach Sherin Programmer, QA Lead
Sonny Sidhu Producer, Designer
Abe Stein Audio Design, Music

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