Amiga 1200 Longplay [041] NEONnoir (Public Domain)

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Published on ● Video Link: https://www.youtube.com/watch?v=RzacaYIK4EA



Minecraft
Game:
Minecraft (2011)
Duration: 55:51
1,851 views
125


http://www.longplays.org

Played by: Ironclaw

NEONnoir is a hybrid point-and-click adventure/visual novel game for the Amiga 1200, and it's free.

I enjoyed playing through it, but it was a bit too easy. Never got stuck, was just straight forward what to do most of the time, and when I didn't know, I knew like 1 min after as I just quickly ran around talking to people (clicking through all dialogue until I noticed something new has happened), then loaded a saved state and continued with the new stuff I learned.

I found a bug. The inventory button thingy at the bottom right corner can be clicked on the main menu and during the intro, even though its icon is not shown.

Seems the developer wanted people to run it in NTSC, so one version had it forced to NTSC, but some people had issues with it because if they don't have a monitor that supports it, things would look weird (or whatever it was, only had a quick read), so he made new version where it's using the one the system is already using natively, and if someone wanted to switch between them, they had the option via ToolType.

Anyway, after I read that I thought maybe I should longplay this in NTSC, because I did find the music in the beginning sounding a bit slow, especially the time between the trumpets (like at 3:20). I mean, if that's how it's intended to sound, that's OK of course. But if I made the music I would have sped it up a bit. And I checked some clips of this game on YouTube and everyone ran it in PAL. So I listened to the music in an external music player and it plays a the same speed as PAL. So, I guess it's not really meant to be at NTSC speeds. So, I decided on PAL (as usual).

Info about the game (who made it, how long it took to make, how it was made, etc) + download link can be found here: https://steamknight.itch.io/neonnoir

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