Kena: Bridge of Spirits gameplay preview | PC, PS4, PS5
To start with, it’s gorgeous. You don’t really need me to tell you that, but even playing a remote demo of the game over the internet: it’s lovely. It may be a bit of a given, but games have to feel right, and can’t rely on just how they look. Thankfully Kena: Bridge of Spirits plays really well. This is a game that feels familiar, for sure. It feels like a lot of different games in one. I also don’t think it’s going to be a 40 hour epic, which will be music to some people’s ears.
There also seems plenty of cute diversions along the way. There were statues I could “fix” with my friends, The Rot. But there were also things like cursed chests which offered enemy challenges in order to access them. The world isn’t “Ubisoft” big, by any stretch, but the Uncharted-style climbing around cliff faces offers different paths to explore at your will. There’s fast travel, upgrades, and everything you’d expect from a game of this type, too.
Kena: Bridge of Spirits was on the radar, for sure. You don’t have a game that looks as good as this without people paying attention. But I said before that I needed to play it to be certain. Well, now I’ve played it, and I want to play more. Like right now. It’s gone from a game I was hopeful about, to one I am desperate to get back to. Maybe it won’t shock some, but Kena: Bridge of Spirits is absolutely one of those games. It’s a game you need to be paying attention to, because I suspect the adorable visuals and responsive gameplay are gonna blow people away in August.
Preview access provided by developer.
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