Let's Play - Battlezone (1998) - Mission 6
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Mission 6:
This is a particularly irritating mission. You start off piloting a rocket tank, the first weapon (sandbags) are worthless so don't use them. Tell the armory to deploy and setup the turrets in a defensive position then order the two other ships to follow you.
Once you reach the first beacon you'll get two more tanks, once again tell them to follow you and head to the next beacon. Stop about a hundred or two short of the beacon and use your third weapon slot to target them (you can do this beyond the draw distance and thus their aggro range). Have the armory drop ammo by you as needed and use the tanks to protect you while you work.
With that out of the way head inside and focus the target building down, this will give you access to a factory and recycler. Use the factory to start pumping out as many tanks as you can.
There are two paths to the enemy base, one is undisturbed and the other has an enemy factory. There is no reason to attack the factory so just go for the farthest east route and destroy the enemy recycler to end the mission.
Get it here: http://www.battlezone1.org/
What is Battlezone?
Battlezone is a critically acclaimed remake (for Microsoft Windows) of an arcade game of the same name. It was released by Activision in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. Battlezone is played like any other real time strategy, but the main difference is that in Battlezone the player is controlling everything on the battlefield from the first person view.
The primary resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. Building and directing units is done via interface either by selecting onscreen object with the mouse or by using number keys on keyboard. Starting with a bio-metal recycler (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, build base defenses, and construct new base vehicles capable of building more advanced structures and vehicles.
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