Let's Play - Battlezone (1998) - Mission 7

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Published on ● Video Link: https://www.youtube.com/watch?v=U83rPEK5iAA



Game:
BattleZone (2006)
Category:
Let's Play
Duration: 24:48
1,987 views
15


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Mission 7:
A fairly simple misson. Have your constructor build a power and two gun towers to defend the base and then start building a battle group consisting of mostly tanks with a few bombers mixed in.

Eventually you'll be attacked by several walkers (originally these just defend the CCA base) which are extremely dangerous at long range. Easiest way to deal with these is either with the assistance of gun towers or strafing them. They turn very slowly and since the AI will never change targets you can simply circle around them until they are dead.

Once the walkers are dealt with you have more or less a straight shot at the enemy base, use your tanks and bombers to wipe the base out relatively easily. (Bombers are especially good against gun towers)

Get it here: http://www.battlezone1.org/

What is Battlezone?
Battlezone is a critically acclaimed remake (for Microsoft Windows) of an arcade game of the same name. It was released by Activision in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. Battlezone is played like any other real time strategy, but the main difference is that in Battlezone the player is controlling everything on the battlefield from the first person view.

The primary resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. Building and directing units is done via interface either by selecting onscreen object with the mouse or by using number keys on keyboard. Starting with a bio-metal recycler (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, build base defenses, and construct new base vehicles capable of building more advanced structures and vehicles.
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