Lets Try Pinball Kickback Series! EP11! Batman Forever - Sega Pinball!

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Published on ● Video Link: https://www.youtube.com/watch?v=d9mr3ECXiLo



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Duration: 48:55
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The Dark Knight of Gotham City confronts a dastardly duo: Two-Face and the Riddler. Formerly District Attorney Harvey Dent, Two-Face incorrectly believes Batman caused the courtroom accident which left him disfigured on one side; he has unleashed a reign of terror on the good people of Gotham. Edward Nygma, computer-genius and former employee of millionaire Bruce Wayne, is out to get the philanthropist; as The Riddler he perfects a device for draining information from all the brains in Gotham, including Bruce Wayne's knowledge of his other identity. Batman/Wayne is/are the love focus of Dr. Chase Meridan. Former circus acrobat Dick Grayson, his family killed by Two-Face, becomes Wayne's ward and Batman's new partner Robin the Boy Wonder.

Skill Shot

Pull the trigger and collect what is displayed on the DMD. Awards are:

25 Million
Start Gotham Scene
Mr. E Award
2X Bonus
Two-Face Pops (2 Million a pop)

Rules

To start a Gotham Scene (mode) you must either select it from the skill shot (the easiest) or hit all the Question Mark targets scattered around the playfield (to enable the mode) and then the right orbit (to start the mode).

Also, you can lock the lit scene (or unlock it) by firing the gun (plunger). This proves to be a very lucrative feature as you can lock in the Lite Extra Ball mode!

Batarangs
Shoot the left orbit and then the middle ramp. There is an ego award for the most batarangs

Gotham Scenes

The Gotham Scenes are the modes for this game. They are changed via bumper hits. However, during a mode you can't start another mode. Nor can you see what mode is lit to become next (by bumper hits). It may not even change during a mode. I haven't been able to tell yet.

The Gotham Scenes are:

Rooftop Chase
a video mode where you steer the batmobile around obstacles. (first on a rooftop), then you must steer it into points (up the side of a building) then across another roof avoiding obstacles. 100 Million if completed. Also, the obstacles do not come randomly.

Face Two-Face
Hit the lit Two-Face targets 2 times each (usually the pair on the right side of the machine, maybe always?) (though I believe any two-face target will work??? maybe the software just doesn't light the other targets?)

Crime Spree
build up a jackpot with switch closures and collect at right ramp. The jackpot can be collected multiple times while the timer is running.

???
This is a timed mode where all one must do is hit the Question Mark targets to collect points. Any Question Mark target will do, and they can be hit repeatedly.

Safe Trap
hit all four ramps.

Brain Drain
Spell C-A-V-E in sequence. Very hard to do but worth it as a hurry-up extra ball can be collected at the mini-ramp.

Coin Matching
Done by hitting both good faces or bad faces in a row. Once matched the playfield light representing coin matches stays lit for the game or the software remembers that you've matched.

Awards are (Based on hits in a row):

Good or bad
Both good faces awards hold bonus.
Both bad faces awards 22 Million.

After the second hit, the 3rd hit counts as a first hit (i.e. you can't collect both good faces and one bad face to get Hold Bonus, 10 Million, and a relit laser kick!)

Mr. E Awards

Lit by hitting the mini-ramp twice, then 3 more times, then ... (may be flexible, the DMD will tell you how many mini ramp shots till next lit). Awarded by entering the lit VUK or as a skill shot.

The possible awards are:
20 X Bonus
Mega Pops (3 Million a pop)
Super Laser Kick (unlimited kick back)
Light Extra Ball
Extra Ball
Start Gotham Scene
10 Million
20 Million
50 Million

Circus Coundown

Upon lighting all batsignals a countdown starts at 99 Million. Shoot the right orbit to collect.

During this mode, there is a great graphic of Two-Face and Robin. The countdown represents the bomb seen at the circus where Robin's parents died.

Multiball

A four ball Multiball; shoot the left and right ramp to collect jackpots then the middle ramp for a Double jackpot - light Special. Then load the batwing (it is enabled) and shoot the mini-ramp for a Super Jackpot.

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