Nox Plays... Cities: Skylines: Green Cities (Let's Play) | #14: If Not by Land, Then by Sea
Our financial situation is looking grim, and that's, once again, because of a death wave. It's starting to look as if these death waves are synchronizing more, especially given the number of people that have been dying all at once. Surely, we didn't build that much residential at the same time, did we? This latest death wave has been so bad that we've had to raise taxes, shut down disaster response services and leisure areas, and reduce our concert funding. It appears that with hard times also come grim times. On the brighter side of things, our people harbour is up and running, and we now see a nice flow of tourists through the city! This is especially good because near the harbour will be our international airport, which will serve as a big tourist area. Perhaps we can turn the seaside into some sort of beach resort so that cims can better enjoy their time in Noxdo. But first, we must unlock that plot of land to build there. Here's to hoping that'll happen in the next episode!
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Cities: Skylines on Steam: http://store.steampowered.com/app/255710/
Green Cities DLC: http://store.steampowered.com/app/614580/
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Cities: Skylines - Green Cities is a new expansion for the city-builder from Colossal Order, adding new ways for players to build earth-friendly towns. The expansion adds 350 new assets to the core game, adding a massive selection of new visual options, complete with eco-friendly buildings, organic shops, electric vehicles, and new services designed to make pollution a quaint notion of the past. Players can create more diversified cities, or go completely green as the urban population grows. New in-game services and buildings arrive alongside revisions to noise and environmental pollution, making the skies safer for Chirper at last.
And that’s just the tip of the iceberg, with exciting new features such as:
- New Eco-Friendly Buildings, New specialization buildings, new alternative service buildings, new unique buildings, electric cars, new parks -- 350 new assets in all giving a unique new look to Cities: Skylines
- New specialized options for all city zones, plus leveled-up specializations for the first time in Cities: Skylines
- 3 new scenarios, 4 new policy options, and a new Monument to make your friends Green with envy
- Of course we’ve included a new hat for Chirper
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