Simon Swipe Hand-Held Game Unit Teardown. Tuesday Teardown With Aggies!!
Simon is an electronic game of memory skill invented by Ralph H. Baer and Howard J. Morrison, working for toy design firm Marvin Glass and Associates,[1] with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over. The original version was manufactured and distributed by Milton Bradley and later by Hasbro after it took over Milton Bradley. Much of the assembly language was written by Charles Kapps,[citation needed] who taught computer science at Temple University and also wrote one of the first books on the theory of computer programming. Simon was launched in 1978 at Studio 54 in New York City and was an immediate success, becoming a pop culture symbol of the 1970s and 1980s.
SIMON SWIPE - This bold new game is a modern take on the classic recall challenger game Simon. With hypnotic colours flashing lights cool sounds and game play based on a smooth swipe action the Simon Swipe game starts easy and then speeds up with patterns you?ll have to move quickly to repeat. Tap or swipe but don?t get it wrong! For one player or a party of friends. Four games 16 levels of frantic fun! Includes batteries.
Type Electronic game
Inventor(s) Ralph H. Baer and Howard J. Morrison
Company Milton Bradley (now Hasbro)
Country United States
Availability 1978–present
Slogan My Name Is Simon (1978-present)
Think fast! Simon says repeat my flashing LIGHTS and SOUNDS (1978-present)
Simon's a computer, Simon has a brain, you either do what Simon says or else go down the drain (1994-1998)
The Fun is in the Challenge! (1993)
Watch, Remember, Repeat! (2014-present)