Title screen bug

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Published on ● Video Link: https://www.youtube.com/watch?v=nHLPiB_WbAw



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This is a documentation video about a version difference that's mostly meant to serve as a source link for my online version difference document of the game.
I would normally unlist it, since it's not big enough to be a video on its own.
Only, I believe this is the very first glitch that's been found about the iconic title screen jingle. So even if it's fairly small, I thought it was relevant to show.
0:28 if you're impatient.

While the glitch itself is hilarious, its trigger is much more mysterious. i couldn't find what you're supposed to do exactly, but I believe this has some truth :
- Have a save-file that has one save leading to 1-1(*), and enter it
- Spam pause, skipping through the cutscene, and stop once the pause menu opens up(**)
- If the vision music hasn't played, or only for a frame or two until you paused
- Quit to the title screen and wait

(*) I've tried doing this when loading the stage on the world map, or by quickly retrying the stage itself. But it doesn't work there. I haven't tried doing it after creating a new save-file.
I didn't test many other stages with this, but I couldn't really seem to do it with 1-2, 2-1 and 6-1.
Additionally, this only seems to work on Namcollection. I couldn't trigger it elsewhere.
(**) You don't strictly need to instantly skip the opening cutscene at the very beginning. But you really want to not allow the music to play. I suspect directly retrying the stage doesn't work, because for some reason the music plays earlier than it does when you load it from a save location in a given save-file. You don't need to haste once you open pause.

There's probably way more to it than what I show here. But at least we have this as a starting point.