Why the limitations of the N64 and PS1 mattered

Subscribers:
812,000
Published on ● Video Link: https://www.youtube.com/watch?v=nUjoMdWH-JI



Duration: 14:51
400,744 views
24,018


The Sony PlayStation 1 and the Nintendo 64 generation was one of the most interesting era's in history. Both were early adopters of 3d technology, but their respective hardware architectures were vastly different from each other. The N64 and PS1 handled 3d and their games in different ways, and both systems limitations are ultimately what allowed for developers to come up with some of the very best video games ever made. In today's episode we take a closer look and what these limitations are and how ultimately, they became part of the fabric that defined these systems to so many fans around the world. Please Enjoy!

TimeStamps:

00:00 - 01:38 - Intro
01:39 - 13:10 - How developers worked around the limits of the N64 and PS1
13:11 - 14:52 - Outro

Social Media Links :

► X : https://x.com/ModernVintageG
► Threads : https://threads.net/ModernVintageGamer
► Facebook : https://www.facebook.com/ModernVintageGamer
► IG : https://www.instagram.com/modernvintagegamer/
► BandCamp : https://modernvintagegamer.bandcamp.com/

#PS1 #N64







Tags:
why are video games boring now
good old games
gaming
ps1
n64
playstation 1
sony
nintendo 64
old games were better
old games are better
retro games
mvg
modern vintage gamer
3d
why you can no longer enjoy video games
game
design
playstation
mario 64
banjo kazooie
metal gear solid
diddy kong racing
technical
differences
video game
different
explanation