Hauntingham | New Super Lucky's Tale | (#90) "5/6" (No Commentary)
In this part, we begin the fifth world, Hauntingham, collect all of its Pages, and take down Jinx.
Collectibles: 22
Carnival Court - 2:09
1. L-U-C-K-Y Page (1 of 18 Hauntingham Pages) - "L" - 19:10, "U" - 20:00, "C" - 2:47, "K" - 10:47, "Y" - 16:11
2. Coin Page (2 of 18 Hauntingham Pages) - 12:00
3. Hidden Page (3 of 18 Hauntingham Pages) - 20:25
4. Story Page (4 of 18 Hauntingham Pages)
Tess Marble Minigame #1 - 22:19
5. Story Page (5 of 18 Hauntingham Pages)
Terror Train - 25:11
6. L-U-C-K-Y Page (6 of 18 Hauntingham Pages) - "L" - 25:38, "U" - 25:57, "C" - 26:46, "K" - 27:52, "Y" - 28:27
7. Coin Page (7 of 18 Hauntingham Pages) - 27:25
8. Hidden Page (8 of 18 Hauntingham Pages) - 27:27
9. Story Page (9 of 18 Hauntingham Pages)
Overworld Hub
10. Tremendous Tophat (15 of 32 Clothing Pieces) - 30:30
11. Apparitional Apparel (16 of 32 Clothing Pieces) - 30:34
Tess Marble Minigame #2 - 31:00
12. Story Page (10 of 18 Hauntingham Pages)
Grave Awakening - 34:03
13. L-U-C-K-Y Page (11 of 18 Hauntingham Pages) - "L" - 36:22, "U" - 38:55, "C" - 49:38, "K" - 48:53, "Y" - 41:10
14. Coin Page (12 of 18 Hauntingham Pages) - 37:25
15. Hidden Page (13 of 18 Hauntingham Pages) - 49:10
16. Story Page (14 of 18 Hauntingham Pages)
Unnamed Dungeon Run - 52:34
17. L-U-C-K-Y Page (15 of 18 Hauntingham Pages) - "L" - 52:40, "U" - 52:54, "C" - 53:28, "K" - 53:41, "Y" - 53:48
18. Hidden Page (16 of 18 Hauntingham Pages) - 52:50
19. Coin Page (17 of 18 Hauntingham Pages) - 54:00
20. Story Page (18 of 18 Hauntingham Pages)
Overworld Hub
21. Buttons' Bicorn (17 of 32 Clothing Pieces) - 57:34
22. Buttons' Regimented Regalia (18 of 32 Clothing Pieces) - 57:37
FINAL BOSS: Jinx
Difficulty: 5/10
Jinx's Attacks: Jinx will create energy bursts at specific locations on the ground, and these will create shockwaves. He will also fire beams from his eyes that we will need to run from or jump over until they stop. Jinx will also be changing the layout of the arena as these attacks are launched. Afterwards, he will summon enemies we need to defeat, occasionally while he uses his bursts or beams. Once the enemies are defeated, he will shrink down and come after us personally. In the later rounds, he will clone himself upon being damaged.
Strategy: For the majority of the battle, we'll be dodging everything we can as usual until Jinx shrinks down to come at us himself. We have to jump on his head until he returns to his larger size and starts the next round. With each round he will add clones when he is being attacked, and we'll have to defeat them too. After going three rounds, we defeat him.