Lets Try Pinball! Kickback Series! EP29! Scared Stiff - Pinball!

Subscribers:
292
Published on ● Video Link: https://www.youtube.com/watch?v=ULanqmXZytI



Game:
Duration: 55:48
25 views
0


Welcome to another episode of Pinball Kickback Series - today we have Scared Stiff with Elvira - See below for the rules. Enjoy!

Rules
The object is to complete the 6 tales of terror then advance the Stiff-O-Meter to level 10 (Scared Stiff). The tales are not modes, more like tasks. Any tale can be lit at any time except for the multiball tales which can�t run at the same time as each other.
The tales are:

The Monster's Lab: 20 hits on the bumpers lights the lab tale. When lit each bumper hit is worth 10k. This value can be increased by something.

Night of the Leapers: 1 hit on each leaper target lights the tale. Also 20 hits on the leaper targets starts Leaper Mania. You have 20 seconds to hit 5 leapers. Completing this lights EB for the first time and awards 250k each time after.

Return of the Deadheads: Light all 3 deadhead lanes to light the tale. After lighting the tale lighting the 3 deadheads advances the bonus X. An EB is lit after reaching a bonus X value between 5X and 12X.

Eye of the Boney Beast: 3 shots to the left ramp lights the tale. This ramp also lights the lock. 1 ramp shot is needed for each lock on the 1st multiball and an extra ramp shot is needed for each subsequent multiball up to a maximum of 5 ramps per lock. If the tale is lit the ramp is worth 50k+50k for each consecutive shot until you miss. No limit is known at this time.

Terror from the Crate: A 2 ball multiball. Each hit to the crate lights 1 of 4 lights on top of the crate. Lighting all 4 allows the crate to be entered and starts multiball. Each shot to the crate scores 250k. Shots to the left ramp increase the crate value. Ends when 1 ball is left in play. Later multiballs require more hits to light each light, up to a maximum of 5 hits per light.

Stiff in the Coffin: 3 ball multiball. Shoot the left ramp to light lock then lock the ball in the left orbit. Locking 3 balls starts multiball. Both ramps are lit for jackpot. After collecting 1 jackpot the lit ramp alternates for each jackpot. the jackpot value starts at 500k and is increased by hitting the unlit ramp. ends when 1 ball is left in play.

Scared Stiff: Lighting all 6 tales lights the T.V for Scared Stiff mode. No other shots are lit. Shoot the crate to start the mode. The object is to raise the Stiff-O-Meter to scared stiff (level 10). You raise the level by hitting either the crate or either ramp. All 3 are lit at the start of the mode and after the first shot, the shots alternate with each hit. The last shot is always the crate. You have 30 seconds to make the shots and each shot adds a few seconds to the timer. If you reach level 10, all lights go off then the game goes crazy. All lights flash and every popper and slingshot starts going off. The display shows rapid fire animation's and random quotes are played. After 10 seconds monster multiball is announced. This is a 4 ball multiball with all jackpots lit for repeated 1M shots. You also get 5M for starting. This ends when 1 ball is left in play. All tales become unlit and you start again. If you fail to reach level 10 when you reach Scared Stiff mode again the level starts from where you left off before.

The Spider Game

Shooting the spider hole when lit gives you a chance to play Spin the Spider in the backglass. The spider wheel has 14 awards and the aim is to stop the spider on the unlit awards. Each award can only be collected once so if you stop on the same award twice, too bad. The awards are:

Eyeballs: Light all 3 to light EB.

Deadheads: 2 of them. Each one spots a deadhead lane.

Light Jackpot: Lights the left ramp for jackpot.

Double Trouble: All scoring doubled for 20 seconds.

Scared Weird Little Guy: Beat the crate mode. All shots to the crate score 25k* the stiff-o-meter value which is going up and down. The mode lasts 20 seconds.

Coffin: Lights a lock or awards lock if it is already lit. Also extends the crate multiball. When 2 or more balls drain, multiball is restarted.

Crystal Balls: Awards telepathetic power. Some awards are:
Light EB
250k
500k
Light Lock
Spot Skull (deadhead)
Boogie Man Boogie
Advance bonus X

Monster's Lab: Spots 10 bumper hits.

Boogie Man: Boogie man boogie mode. Frenzy mode with each switch scoring 10k. Each Sinkhole raises the switch value by 5k. The mode ends after 20 seconds.

Crate: Spots 1 hit towards terror from the crate. Also extends crate multiball.

Leaper: Starts leaper mania.

Boney Beast: Hurry-up. Shoot the left ramp to collect. Value starts at 200k.
Lighting all 14 awards starts Spider Mania. This is a 4 ball multiball with everything lit. The spider goes around the wheel spotting all the awards. The 2 crystal balls give a telepathetic special, locking a ball scores 500k, deadheads and bumpers score 100k per hit.

All copyrighted/trademarked media is owned by their respective companies. Videos uploaded are commentary in nature, as defined under the 'Fair use' policy of copyright law. I earn no money from any of these videos.







Tags:
Elvira
Scared Stuff
Stern
Pinball Arcade
Scared Stiff Pinball Arcade
Scared Stiff Elvira
PC
Xbox
Playstation 4
PS4
PS Vita
Scared Stiff Pinball
Scared Stiff Elvira Pinball
Elvira Pinball
Walkthrough
Playthrough
Walk
Play
Through
Completed
High Score
Pinball Guide
Pinball Walkthrough
Pinball Playthrough
Pinball PC
Pinball Xbox
Pinball PS4
Pinball FX
Pinball Table
Pinball FX PC
Pinball Steam
Pinball Funny
Pinball Speedrun
Pinball Instructions



Other Statistics

The Pinball Arcade Statistics For ImmortalMarc93

There are 578 views in 14 videos for The Pinball Arcade. His channel currently has around hours worth of content for The Pinball Arcade, or 1.86% of the total watchable video on ImmortalMarc93's YouTube channel.