Socrates vs Daler (w.Commentary) - WCG USA 2002 Quake3 - Grand Final - PRO-Q3TOURNEY4 4k60fps
This is the Grand-Final match from the World Cyber Games (WCG) USA 2002 qualifier. It was a USA-only Quake3 LAN tournament, for the overall WCG 2002 Grand-Finals that was held in Korea later that year.
The event was held on Oct. 5th, 2002 in New-York City.
The players in this video are: Jason "Socrates" Sylka (USA) and Sean "Daler" Price (USA).
The game is Quake III Arena + OSP (a mod for competitive play).
The map played is PRO-Q3TOURNEY4 / Vertical Vengeance.
The tournament format is BO1 or Best Of One matches.
(https://www.plusforward.net/quake/post/17736/WCG-2002-USA/info/)
Here you can find some additional information regarding this tournament, like final rankings / game results, as well as comments from players who where there at the event.
https://www.esreality.com/post/239564/re-wcg-usa-2002-q3/
The shoutcasting/commentating is done by TsN: djWHEAT
Follow djWHEAT here:
https://twitter.com/djWHEAT
https://www.twitch.tv/djwheat
More info about djWHEAT here:
https://liquipedia.net/arenafps/DjWHEAT
If you only want the hear the in-game sounds, then here is the same version of the video without the casting: https://www.youtube.com/watch?v=PqArpJRzZN8
You can download the .pk3 file, which contains the demos from both players and shoutcasting audio files, from here:
https://mega.nz/file/5MAiSCgZ#fU8B3dL77Um7Y8KM0pXoilrkU3OQyK_hq3PMVsnc4wo
I used a program called Wolfcam to play back the demos. Grab the latest version here: https://github.com/brugal/wolfcamql/releases
I also used a program called ReShade (https://reshade.me/) to further enhance the game graphics. These are the shaders that I used with it:
AMD FidelityFX Contrast Adaptive Sharpening [CAS.fx]
Monocular_Cues [Depth_Cues.fx]
LumaSharpen [LumaSharpen.fx]
MXAO [qUINT_mxao.fx]
RTGIodbalIllumination [qUINT_rtgi.fx]
If you want do download more demos, visit these sites:
http://demos.igmdb.org/
https://www.esreality.com/
https://trance.gg/Quake-demos/
Additionally I used custom textures that you can find here (I used a combination of them):
-HD Textures
https://ork.olol.eu/games/quake3/xcsv_hires.zip
-HD Weapons
https://github.com/diegoulloao/ioquake3-mac-install/blob/dev/extras/hd-weapons.pk3
-Health bubbles are from here:
https://www.moddb.com/mods/metal-tech-v20-revolutions
-Very nice custom ammo-boxes are from here:
https://www.quake3world.com/forum/viewtopic.php?f=10&t=50985
-A lot of texture Mods upscaled with AI, can be found here: https://www.moddb.com/games/quake-iii-arena/mods
-A rocketskin I merged together from different mods I found: https://mega.nz/file/ZM5CxbjQ#_LLNA3XgAgy6z1C9ISWxV5jXlL49RKcDEfxsI4LMHf4
-Some cool skins I found here:
https://www.mikemartin.co/mods/quake3/skins
Note:
Buy Quake3 Arena on STEAM from here https://store.steampowered.com/app/2200/Quake_III_Arena/
For even bigger multiplayer player-base, please also buy QuakeLive on STEAM and play online: http://store.steampowered.com/app/282440/
Music used: "Digital Fortress" by MachinimaSound
Visit MachinimaSound.com for more songs
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)
I hope you enjoy this ! :D
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