Ultimate Tenkaichi - 2011 July 18 Prototype Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=7ePJ6RYODtM



Duration: 7:22
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You can find it here:
https://hiddenpalace.org/Dragon_Ball_Z:_Ultimate_Tenkaichi_(Jul_18,_2011_prototype)

Now featuring a TERRIBLE AI which does nothing but it's godlike in RNG / button spam clashes and a plethora of other not functioning stuff

Some notes regarding this beta:
1) The AI is broken, it's like you're playing "Very Easy", but it will win a LOT of contrasts (if you're wondering, the main menu setting was "very hard")
2) The AI refuses to launch super attacks
3) Triangle combos have a final combo animation which isn't in the final game. This is the only final combo animation for triangle combos, unlike in the final game where there are 5 of them (neutral and 4 directions)
4) Teleport timing during teleport clashes is so damn strict, it's crazy how precise you need to be
5) Square final combo animation is the same as triangle up final combo animation in retail game
6) Square combos animations are overall different, and it looks very poorly done compared to retail
7) Triangle combos also feel a little different, especially the cameras
8) Nameck is broken. The first destruction of the arena isn't properly coded, the opposing enemy might end up beneath the floor due to bad coordinates
9) Sometimes you might end up inside water for no reason when you fight on Nameck
10) Rush Special Attacks don't launch the opponent away. Instead you'll INSTANTLY be placed in contact mode, no matter what happened in the rush animation
11) If you defeat the enemy with a Special Attack and you destroy the arena in the process, you will first see the cutscene of the arena destruction and then, only after that, the battle will end (this doesn't happen in the final, rightfully so because it looks silly)
12) Ginyu's intro is broken
13) Some stuff in Story Mode is not finished. Due to this, if you're not careful while navigating the mode, you might trap yourself in a self-replicating fight (you can still quit to the main menu, but you cannot exit the fight and thus you cannot explore story mode any further - Luckily, save data is shared with retail, so all you have to do is open retail and change timeline period)
14) All anime cutscenes are missing and replaced with the generic Shenron summon animation
15) A lot of portraits in story mode are missing