Zenkai Battle Royale - Bugged Vegeta VS Ginyu

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So, the RAM of this game is a frickin mess, I can't find the value that decides which character you are supposed to control, so I decide to take a detour into the modding realm.

Simply put, what I'm trying to achieve here is, if we are forced to use Goku, than other characters will become Goku.
Every single file that was tied to Base Goku has been replaced with Vegeta files.
Usually replacing the files of base Goku with those of any other character will make the emulator crash, and that's why people wasn't attempting this, there was no point.

I decided to take a deeper look to RPCS3 log, and apparently something was going horribly wrong in the update 26.01 folder - More precisely speaking, it looked like some sprx files in master_arcade were the main cause of the crash when you tried to swap files.
I currently have no idea of what these sprx files in master_arcade do, the only thing I know is that by NOT replacing these files, and by keeping the original Base Goku files, while replacing literally everything else, the emulator doesn't crash anymore!

Having FINALLY a character that isn't Goku playable is huge, but it's presenting its own set of problems now:
1) Missing voicelines, most notably the intro and the outro of the character
2) Some Ki effects are missing, and this is a problem especially for super attacks because it makes these attack useless. I have no idea why, since I went for a full replace. My theory is that there is still stuff to do in the cpk files, which are usually archives, that I didn't open because I'm not familiar with this format.
3) There might be less obvious files that should be replaced, the reason this wasn't done? Zenkai Battle Royale folder is huge, and this was a first attempt.

This will have to be worked on. At least it's something to start from.







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