Azur Poly Bronco OV-10 v1.1.0 in Panarea Fly LIM4. Microsoft Flight Simulator
AIRCRAFT:
OV-10 Bronco by AzurPoly.
This is an EXCELLENT aircraft; the level of details is fantastic.
This video is to test how the aircraft works and flies after the latest update v1.1.0 by AzurPoly, the developer.
I start ready for take off and end in Cold & Dark.
Bronco v1.1.0 changelog:
- New hydraulic pump logic with assisted steering
- Improved startup sounds
- Fixed autopilot V/S mode
- Fixed aircraft rolling backwards with strong winds
- Fixed voltmeter indication with inverters disconnected
- Fixed yaw damper switch
- Increased pilot 3D models size
- Improved propeller feathering sequence in flight
- Added thousands digit to UHF radio
- Changed BDHI behaviour when NAV tuned to ILS
- Fixed starter sound launched with battery off
- Added tooltips for COM/NAV, ADF and TACAN frequencies
- Fixed air force roundels orientation below wings
- Added EFB button to reset axis settings
- Prevent clicks behind EFB tablet
The OV-10 Bronco by AzurPoly is now available on Microsoft Marketplace, Contrail, Orbx and SimMarket.
SCENERY:
Panarea Fly - LIM4
This is a Project by Nunzio Caltabiano (Voyager Sim Project)
[Voyager Sim Project] Panarea Fly (LIM4)
This is a scenery in progress. As more elements are added to the scenery, I am still testing that the runways and concrete walls are stable, unlike the default cliffs that "jump".
Taking off and landing on the longer runway with strong wind from the West.
The runways AND CONCRETE WALLS are good and stable, but the cliffs morphing is a problem as we approach / leave the area (as the simulator loads / unloads Terrain Elevation points). This may need a lot of extra rocks put around the cliffs, not too close to the cliffs, to avoid the extra rocks jump too, and runways may have to be modified too.
Otherwise, the work itself by Nunzio is very good! Shame the cliffs jump in Flight Simulator by default, even with Terrain LOD set at 400, the Maximum. However, in this video, it is set at 200, as when the Terrain LOD is set at the Maximum, FPS are lowered and we get more stutters.
Or maybe, could all the cliffs of the surrounding area be redesigned in the same way the runways and the aprons are?
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