GOOEY GRACIOUS GREAT BALLS OF SLIME - Mario Wonder Playthrough Episode 15
Another episode, another struggle to get through the game. Only, this time, that’s not so accurate. In this episode, I actually don’t do half bad.
We join Blue Toad for only a few levels, due to window-hole related reasons. These levels may have been few, but they were also fun! And I actually did okay as I navigated through them.
The first level has to do with dodging the rifts that float through the level. These rifts are straight out of a horror-sci fi movie, but I guess they live here now. As if dodging the rifts weren’t bad enough, we also had to dodge Rift Mario himself. Just as scary as he was last time, Rift Mario followed my every step trying to get me for no reason other than he’s a jerk. While I find this very stressful, I also found it very funny, since I laughed through the whole chase.
After that we have a quick break time that just requires navigating around a rotating cube to collect tokens. That was a fun one.
The final big level of the episode was a castle level that involved quite a lot of goo. This goo is not quite as hard as ground, not quite as soft as water, it’s a unique navigation system that offers a lot of new challenges. Then comes the best transformation of the game. Becoming a round, little squishy was the highlight of my playthrough.
Finally, we end the episode on a badge level, where I learn how to use the grappling vine. This vine is so much fun to use and makes things so much easier to navigate. I actually foresee a lot of value in this badge.
So, if you like goo, vines, and/or endless voids, then this kinda shorter episode of my Super Mario Bros. Wonder playthrough episode is for you!
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