Sonic 2 WDMR - Episode 10

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Published on ● Video Link: https://www.youtube.com/watch?v=Nj-NWb0a3D0



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Duration: 3:42
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==== Began uploading on 2023, September, 27th, 22:05 ====

Hello again.

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Music:
The level - Terraria Otherworld: Celestial Caverns
Invincibility - CNC Tiberian Dawn: Act on Instinct Dance Remix (also used in S1 WDMR Replaythrough as... you guessed it, invincibility)
Boss - exact same music I've used in the S2 WDMR Replaythrough
Act Clear - exact same music I've used in the S2 WDMR Replaythrough and the original S2 WDMR

Credits:
Jeff Broadbent - for the level's music
Bart Klepka - for invincibility
Roz - for boss music
Richard Jacques - for act clear music
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To get things out of the way - this is something I wanted to do for quite a while in order to finish the Replaythrough. Some things that will be in S1 WDMR Replaythrough (like more SFX overall) are shown here too, when appropriate. I play as Tails, but like in vanilla Sonic 2 - without Drop Dash or flight.
Also, currently, I've secured my aspirantship - the real question is the career, because getting one is an extreme pain in the back. Despite that, a slow, but progress is seen on Q2 REM Ground Zero. Yup, it is the next video after all.

And, oh, yeah...
**Canon to XCOM WOTC timeline**
In fact, today's storyline is Heike's one, not Sonic's/Tails's.

The storyline:
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After quite an depressive day in the abandoned small town she was stationed in, the infamous redhead was forced to stay inside the bunker thanks to hearing Chryssalids' migration outside quite well.

Being angered about not knowing what to do and having completed Sonic 2 already (the original S2 WDMR), former XCOM soldier laid on sofa looking at the ceiling.

The ceiling didn't answer in any way, being completely blank. But it was the blankness that attracted Heike's eyes. Just how blank her life actually was until she managed to get away from her mother.

And she botched it all up thanks to trying to replace Bradford with Resolutor. She just wanted to show Central that he wasn't up for the task after all the soldiers' countless and worthless deaths and that he should give the spot for more worthy - and yet she understood that the punishment she received was indeed justified. Threating a superior officer with weapons, even if it was loaded with non-lethal rubber bullets is still an offense. She could've solved it the other way, but her own hot temper got the better of her... and she screwed XCOM up, big time.

A backstab, even if it was with good intentions. Leaving Jorge and Taras behind in increasingly destabilizing situation, as well as other XCOM people way worthier than herself. Those who begrudgingly, but accepted her. Gave her hope for a future.

And there's this weird girl from several weeks ago that she gave to a group of refugees. That old man seemed nice, even if the language he spoke was a complete nonsense to Heike. She couldn't help the girl herself as she was sick from all the chemical weapons Ethereals deployed... but still, maybe it was a wrong idea and that girl was no longer alive thanks to her own mistake. Another backstab, in a sense.

And even her younger sister, Maya - she was emotionally backstabbed too, by her own hand, when the family was dissolved. And just because Heike wanted her to suffer. It didn't feel good at all in the end.

All the thoughts about her betrayals made Heike restless. And yet she felt strangely powerless. On her own, without any sneak attacks, she was nothing. Jumping out of the bunker without any plan to destroy Chryssalids above would just lead to another human casualty of this invasion.

Barely keeping herself from screaming, Heike approached the supply crates. Seeking for a smoking night just to get herself to sleep earlier, instead, she found a weird disc.

Another Sonic 2, but in a weird covering. In fact, the covering was quite new. Almost like it was a re-release. But Heike knew better already - the survivalist, actual owner of this bunker, had modified music in both Sonic 1 and Sonic 2. Still having a good ear from her forced teen music idol days, the redhead didn't exactly agree with what replacements he deployed, as she loved the original Sonic tracks.

But it was either Sonic 2 with different music again or smokes. To deal with Chryssalids means being as concentrated and healthy as possible. She promised to protect Earth from alien invasion and she failed in her task. But as long as she's still confident that XCOM stands, that Jorge, Taras, Resolutor and even Bradford are kicking some serious otherworldly butt, she has to continue her own fight as well.

Playing Sonic 2 quite poorly with all the mess in her head, Heike didn't see when Tails fell down the pit in Mystic Cave Act 2. But it wasn't a death drop, but a new level, something she's never seen before. A beautiful crystalline, watery cave with green slopes all over the place - a massive breakout from the bleakness of Mystic Cave.

Intrigued by what she's going to discover for the very first time, Heike pushed ahead, into the unknown...
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Crepar currently has 278 views spread across 13 videos for Sonic the Hedgehog. The game makes up 1 hour of published video on his channel, less than 0.60% of Sonic the Hedgehog video content that Crepar has uploaded to YouTube.