Warcraft 3: Reign of Chaos (Hard) - Orc Campaign - Chapter 06: Where Wyverns Dare

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We're now back with Thrall on his journey to the Oracle, but there's a bit of a hitch in the plan. A Human base at Stonetalon Peak is preventing access and we have to use probably the worst air unit in the game to help us get to their base.

We do have the beefy Tauren available as units, and a few of them work great in combination with Cairne himself and a combination of Shaman and Witchdoctors for Bloodlust and healing.

Start with a line of Towers whilst getting upgrades. You'll want to add Headhunters to your initial force to help with the Harpies to the NW.
You'll infrequently get attacked by Gryphons, which is why it's a good idea to stretch your Towers past where Ground units can reach.

Dark Blue's attacks are more annoying because he adds a few Mortar Teams in with his Hero. When you have one group of Thrall, a Kodo, and Headhunters you can begin heading for the Wyverns.

When you reach the Cages and free them and you can train them, don't go overboard though, however. A small handful for luring Gryphons into Headhunter ambushes is all you need. I go overboard on them, but when you compare them to every other unit they don't offer anything other than being an air unit. Headhunters offer more for the food usage as range units, and are only arguably worse against spread damage attacks with stuff like Blizzard. All the standard melee units are beefier for the food usage. If they costed maybe 3 instead of 4 food, they might be slightly more viable.

I kind of just used them in this level because it's the one level to make an effort to feature them. Raiders are probably the better play in all honesty. 4-6 Wyverns at max for luring Gryphons is all you need. Raiders can deal with air units indirectly by ensnaring them and help take out buildings too so can replace Catapults.

Take out Light Blue with a mixed army. Your Heroes with Bloodlusted Taurens and Raiders with support from a couple of Witch Doctor and Kodos probably is the play in all honesty.

When you have the NW base secured you can complete the other side objective easier. Centaur Khan should fall to your mixed group and you can place Towers along the ridge to protect your expansion if you want. Probably not needing even half of what I placed.

Again, I wanted to stubbornly use mainly Wyverns to feature how they can (but never should) be used. Half of the Wyverns just to clear Gryphons then dropping a mixed Tauren/Raider army to clear the inital forces and then some support from the Witch Doctors and Shamans is a much quicker and better play.

More aggressive play and following what I said, rather than did can cut off 20 minutes from this in all honesty.

Once you've cleared the forces Cairne and Thrall head into the Caves for where the Oracle is suspected of waiting.




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Tags:
iCABALi
Warcraft 3
Reign of Chaos
Hard
RTS
Orc
Orcs
Human
Humans
Undead
Night Elf
Arthas
Medivh
Illidan
Thrall
Jaina
Uther
Tyrande
Malfurion
Grom
Kel'Thuzad
Mannoroth
Cenarius
Archimonde
Cairn
Muradin



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