Warriors Orochi 3 Ultimate - Sima Zhao Solo Almighty Maximization (Regular)

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- Mystic Cloudburst 61+18:
Wrath, Storm*, Echo, Windslay, Flamebolt, Courage, Frenzy, Flak

* Absorption can replace Storm for Wrath purposes.

- Partners**:
Taishi Ci - Stamina/ Vigor
Ayane* - Stamina/ Thrift

** Hundun, Cao Cao, Kyubi are all good substitutes as well.

- Items:
Fleet Mail, Messenger's Garb, Tengjia Armor, Musou Armor, Belt of Vitality***, Lion's Fang

*** Recommended

- Stage:
Chaos Regular - Ninjas United - 9 stars

- Analysis:
Sima Zhao hits like a damn pillow in this game. I don't know what the developers' were thinking when they made his R1 variations so overwhelmingly weak. But it's okay, with Wrath, he can hit like a truck.

Air R1 is a 6-hit combo move with no default elemental. With Wrath, it becomes 3 elemental activation between each hit. Sima Zhao swings pretty wide, far and travels away from his initial position, making him very safe from combat enemies.

It is relatively easy to avoid combat damage with him. His worst nemeses are the projectiles and canon fires in the game. Canon fire damages are pitiful and such can be replenished through Belt of Vitality. Any bigger damage than that, he will have to rely on self-Stamina as well as his other partners for Health replenishment.

Sima Zhao wants to make sure he hops at the lowest point for every Air R1 execution he performs to make sure his last hit is going to hit. In a terrain situation, Sima Zhao wants to be AGAINST terrain so that he can land his last hit as well. If he is with terrain, he will guarantee miss the last hit.

Flak's 20% multiplier is usually useless, but in his case, it is not. Flak is actually a multiplier for him because his Air R1 has no aerial penalty. Flak and the Flame from Flamebolt are pretty essential in his damage output. Flamebolt over Icebolt and Tri-Element because he doesn't like frozen enemies when he performs Air R1 (again, he will likely miss the last hit).

Storm is not a vital attribute in his build, but can contribute a ton of damage output because he can triggers them pretty well. He can opt for Absorption over Storm if he wants to be able heal through charge attacks from time to time in case he takes any unnecessary damage (especially if he is away from Stamina's 100th KOs for healing). C3 EX, being his safest form of charge attack for sustaining because regardless of hit or miss, he will always be invincible upon execution.

No audio because this was recorded through the features in PS4.







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