Warriors Orochi 3 Ultimate - Yinglong Solo Maximization (Archer)
- Mystic Dragonfangs 79+18:
Aggression, Bastion, Echo, Aerial, Courage, Absorption*, Frenzy, Chronos
* I don't know why Absorption is there, take it out for Alacrity or Typhoon.
- Partners:
Ayane - Stamina/ Thrift
Kyubi - Stamina/ Impact
- Items:
Fleet Mail, Messenger's Garb, Tengjia Armor, Musou Armor, Sun Tzu's Art of War, Chimera Shell
- Stage:
Chaos Archer Only - Ninjas United - 9 stars
- Analysis:
I do not know what I was thinking when I made this weapon, I think forgot to take out Absorption? I don't remember. But feel free to take it out for Alacrity or Typhoon.
When generating, he just needs a dense 'crowd' with a few peons. it will get him to 200 combos, if not close to 200. This is where Echo and Chronos help, so a couple of JA, stringouts or R1 will assist him in getting there. Echo helps with additional hit counts, not for damage.
Air R1 is his main officer nuking move. With or without Aggression, it does tremendous damage. R1 is used for frontal crowd clearing, which is really good for kill counts to trigger Stamina & Impact.
Whether if it is in regular, ninja or archer gameplays, it is best for Yinglong to jump as high as he can to the point where he cannot be reached by leaping peons. This also helps reduces the archers accuracy when he falls to the ground for recovery, so more arrows will fly over his head rather than hitting him straight on if he jumps to low (because he has no room to fall to avoid the pesky arrows; I hope that made sense).
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