Ex2PG Combined Stats - 44 Pandemonium Castle + The Destruction of Terra

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Final Fantasy VII
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Field Treasures: Holy Miter, 20007 Gil, Carabini Mail, Elixir, Battle Boots

Mognet Letters: Deliver #21 From Moorock to Mozme

If you need to buy Zorlin Shapes or the Defender due to insufficient funds, sell the Robe of Lords, Shield Armors, Adaman Hats, and/or Holy Miters or even small items to make ends meet. This is the last chance for these missable items!

At some point before saving before the boss gauntlet, prepare your party as follows...

Zidane - Orichalcon, Green Beret, Bone Wrist, Judo Uniform, Dark Matter
(Accuracy+, Distract, MP Attack, Bird Killer, Man Eater)

Freya - Holy Lance, Mythril Helm, Venetia Shield, Minerva's Plate, Barette
(Accuracy+, Distract, MP Attack, Dragon Killer, Man Eater, Devil Killer
Counter, Gamble Defense)

Steiner - Coral Sword, Cross Helm, Thunder Gloves, Diamond Armor, Power Belt
(Distract, MP Attack, Devil Killer, Man Eater, Ability Up)

Amarant - Kaiser Knuckles, Coronet, Bone Wrist, Power Vest, Black Belt
(MP Attack, Man Eater, Bird Killer, Counter)

Move everyone to the front row and have Amarant and Freya at the top 2 positions in the order. If you stole the second Power Vest from Ark, Zidane gets it. Revive Zidane but do not heal his HP.

Now the fun begins! Begin by backtracking to the Holy Miter, then making your way through the light maze. The lights are in a fixed pattern so it should be easy. Once you cross the light bridge to the tower, you will experience the lowest encounter rate in the game on the lift maze, 5. First set the elevator to 3, taking the long path around on the next screen, eventually making it to the chest. Then backtrack to the elevator and set the elevator to 4 and take the upper path and the lift will come down for you. At the top, go around the left side and the lift will take you to the next floor.

Start the teleporter maze by going up-right and take the warp. From the orange teleporter, take the blue teleporter on the left to the Carabini Mail, then return to the right one for an Elixir, then return to the lift and go down and up-left to another warp. Follow the path and take the path down and follow the teleporters to the Battle Boots, the last missable treasure. Then return to the main path that leads you to Mozme. Deliver your final letter of the challenge and save! Then make your way to Garland.

Target Time - 10:51:14, Encounters - 0

Now for the triple threat. Silver Dragon has maximum speed so it will take a few tries to get your foot in the door, as you need good ATBs here to have a chance. Claw is the only acceptable attack from the dragon, as anything else will force a reset. If you are lucky, he will miss Freya or Amarant and trigger a free counterattack. Optimally 2 Amarant and 1 Freya attack will win, but there are some other combinations of damage that will work as well. If Zidane or Freya critical hits for 9999 and Amarant gets a 9300+ roll, or 2 Freya plus an Amarant and Zidane attack. Just don't use Steiner because it's not worth wasting MP that he will need in the next two fights. Most importantly, everyone should be alive going into the next battle...

Key Abilities Learned: Steiner - Charge!, MP Attack, Devil Killer

Depending who Garland targets, you will have Steiner or Zidane act as the medic here. Thankfully there are no party attacks to worry about now. If you have to revive Freya or Amarant, Zidane revives the fallen and Steiner uses Charge! If everyone is alive after he acts, then have everyone but Steiner attack, and keep him on standby. Freya can potentially take a Psychokenesis like she did here. If Stop comes early in the fight, Remedy it immediately. If Steiner is low on MP from Charge, restore his MP as soon as you can as there is one more fight.

The fight with Kuja is handled just like Garland, heal and then use Charge if at least 2 characters are in yellow HP. Demi can miss so wait to see what it does before acting. This fight was insane as Freya and Zidane both got a critical, and Zidane's crit barely finished off Kuja. If you are counting damage and are close to winning, just attack instead of Charge to save some time.

After Kuja experiences the full paaawaaa of the daaaaaark siiide, follow the paths leading out of Pandemonium and Bran Bal. You will acquire the Invincible and return to Gaia bringing Disc 3 to an end. The Excalibur II is in sight now at the 11th hour!

Target Time - 11:12:00







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