Freelancer (w/ Arwing Fighter mod) SP Playthrough Part 7 (Story End) --- Nomad Sphere Trench Runs
And that's the end of Story Mode, where the most telling indication of things going back to status quo for Trent is that, with the Nomads gone, he is once again hostile with the Lane Hackers and Liberty Rogues. gg.
Next part onwards will be exploring the rest of Sirius and getting the best equipment to make the most menacing Arwing ever in Sirius, including Nomad Energy Guns, naturally.
In this part: Political Assassinations, lots of Explosions, Trench Runs, and saving Sirius. Until, that is, the Coalition potential comes knocking one day (spoiler: they died long ago and aren't coming, which is revealed only in the original Long Intro that, incidentally, also spoiled the Nomads as being the true final enemy of the game (as the likely reason why that intro was cut)).
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