Stuntman 20 years later: The UNBEATABLE PS2 Racing Game
Twenty years to the day, Reflections Interactive released Stuntman in the EU. The studio previously worked on Destruction Derby and Driver, and their driving DNA shone through in Stuntman's chaotic vehicle-based missions.
We take an affectionate look back on the PlayStation 2 classic which placed you in the driving seat as a Hollywood stuntman-for-hire, working on movies inspired by The Dukes of Hazzard, Lock, Stock and Two Smoking Barrels and the Indiana Jones franchise.
It was a flawed gem, though, with a brutally vertical difficulty curve at times, leading to its moniker as ‘the Dark Souls of driving games'. Its damage model and physics were amazingly detailed for the time, however, and players could cut loose by creating their own stunt displays in the fun Stunt Constructor mode.
Its sequel, Stuntman: Ignition, failed to hit the same heights, unfortunately, but with such a great core idea we wonder if there should be a new entry in the series – or can a modern driving physics sandbox like BeamNG.drive provide all the crashy thrills of the original?
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