Tret Tree | Golden Sun Walkthrough "6/27" (No Commentary)
- Story -
In this part, the heroes climb inside Tret and attempt to stop the curse. Inside they encounter the Jupiter Djinn, Breeze, and defeat it to obtain it's power. After continuing on they encounter Tret's inner rage and battle against it. After defeating it, Tret finally calms down and returns to his normal self, however when he finds out what he did to Kolima, he is too weak to remove the curse and laments his mistake. The heroes read Laurel's mind to find out that a liquid called Hermes Water may be able to cure Tret, then set out and return to Bilibin.
Collectibles: 1
1. Breeze (5 of 28 Djinn)
- Notes -
Breeze is the 5th Djinn to join the party, and it is a Jupiter Djinn. Breeze's ability allows it to boost the heroes resistance to elemental attacks for a few turns.
Boss: Tret
HP: 710
Weakness: Fire
Tret's attacks:
Attack (Common) - A simple ramming attack that does physical damage.
Growth (Uncommon) - A Psynergy attack that causes Earth damage against one party member.
Quake (Uncommon) - A Psynergy attack that causes Earth damage against up to 3 party members.
Thorn (Common) - A Psynergy attack that causes Earth damage against up to 3 party members.
Sleep Star (Common) - An ability that can party members to Sleep, can affect up to 3 party members.
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