Kalay's Concerns | Golden Sun Walkthrough "15/27" (No Commentary)
- Story -
In this part, the heroes arrive in the town of Kalay. While exploring, they move a statue aside to find a hidden cellar and the Mars Djinn, Scorch. Afterwards they head to the Inn and talk with everyone there (which is oddly mandatory) to find out that they are heading to the town of Tolbi across the water to an event called Colosso. The heroes head north and meet with Lady Layana who tells Ivan that Master Hammett is still the prisoner of Lunpa and that he shouldn't worry about him as Kalay will deal with the situation.
Collectibles: 1
1. Scorch (15 of 28 Djinn)
- Notes -
Scorch is a Mars Djinn and the 15th to join the party. It's ability is to deal fire based damage to one enemy while also having the chance to paralyze them.
The next story based goal is to cross the water to the town of Tolbi but the ship at the docks will not allow us to go anywhere without the tour group in Kalay. That being the case, we are mandatorily forced to talk to all of them in the Inn, then attempt to leave Kalay through the west exit to get them to leave town. It's a bit of an odd inclusion in the game, and one that's hard to figure out if you don't already know about it.
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