#Privateer Dev Log 09 - Sounding Smart

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Duration: 8:00
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The tenth dev log for my Sci-Fi FPS called Privateer.

In this video I add behavior trees and foley sounds to the game. I also set up each sound to play from an animation event, so they play with much more natural timing.

▶ TheKiwiCoder's behavior tree editor:
https://youtu.be/SgrG6uAZDHE

Any tips, suggestions, or questions are appreciated in the comments.

Chapters:
00:00 Introduction
00:20 Behavior Trees
02:47 Weapon and Footstep Sound Effects
05:15 Bullet Hole Decals and Retical Fix
05:54 Weapon Max Ammo Tweak
06:14 Goals for next time
07:28 Outro

#devlog #unity







Tags:
Unity
First Person Shooter
Halo
Fan Game
Guns
Weapons
FPS
First Person
Dev Log
Development Log
unity3d
unity tutorial
unity game development
unity 3D
ui toolkit unity
ui toolkit
behavior tree unity
behaviour tree
sound
sfx
foley sound effects
Node
graph editor