KH 358/2 Days Playthrough #173, Mission Mode: Mission 92, 93, 48
This is video #173 in my Kingdom Hearts 358/2 Days playthrough. Now, there are a few missions left to do in Mission Mode. First, we do Mission 92 to kill Xion in Twilight Town. I am using Sora for this particular mission. Practically the same as the standard mission, except that it will take longer to kill the enemy. The reward for completing this mission in Mission Mode the first time is 10 Mission Crowns.
At time index 35:53, we prepare to do Mission 93 to defeat Riku at the Castle that Never Was. I am using Xemnas, finally, for this mission. We embark on this mission at time index 36:30. Xemnas doesn't really walk; he just glides over the ground. Armed with his Etherial Blades, he looks a bit like a Sith lord dual-wielding lightsabers. During Mission Mode, the Neoshadows at Memory's Skyscraper may give you more trouble than usual. During Mission Mode, the main opponent is Anti-Riku. The reward for completing this mission in Mission Mode the first time is 10 Mission Crowns.
At time index 55:49, we prepare to do Mission 48 to defeat the Solid Armor in Agrabah's Cave of Wonders. We could not do this mission in Mission Mode before the end of the game because the Unity Badge was out of reach in the Entrance Hall of the Cave of Wonders. For this mission, I will use "the King," a.k.a. Mickey. We embark on the mission at time index 57:06. At this point, the mission is pretty easy, as long as you remember that Blizzard will knock the big guy down. Of course, Mickey goes a little overboard with his Keyblade attacks. The reward for completing this mission in Mission Mode the first time is 4 Mission Crowns.
This gives us a grand total of 320 Mission Crowns at this point. However, to get all the prizes, we have to get 358 Mission Crowns. This means that we will have to redo a mission or two.
Thank you for watching!
This video is part of my Kingdom Hearts 358/2 Days Playthrough playlist. All characters, story, music, artwork, and other copyrighted and trademarked components of this game are the property of their respective owners. Videos uploaded are educational and commentary in nature, as defined under the 'fair use policy' of copyright.
Played and recorded in DeSmuME 0.9.7. Produced with Adobe Premiere Pro CS6.
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